POV-Ray : Newsgroups : povray.binaries.animations : povray writes its own score... : Re: povray writes its own score... Server Time
8 Jul 2024 09:23:38 EDT (-0400)
  Re: povray writes its own score...  
From: Greg M  Johnson
Date: 16 Feb 2005 23:42:19
Message: <421420ab$1@news.povray.org>
Actually, what do you think of the audio quality? There seems to be some 
distortion, maybe when two balls hit at same time.    Is there something I'm 
doing wrong that causes distortions-- are the freqs too close to whole 
number multiples of each other, can Csound just not handle "two sounds", is 
amplitude too high or what?

thanks for any advice.

"Dale Stewart" <dal### [at] coxnet> wrote in message 
news:42141cf5@news.povray.org...
> This is very cool!  How about a cyclic animation like this?
>
> I've been playing with CSound for a while myself.  It's hard to decide 
> which one to spend more time on, looks like you've solved that problem! :)
>
> "Greg M. Johnson" <gregj;-)565### [at] aolcom> wrote in message 
> news:421418ea@news.povray.org...
>> for a Csound-produced WAV file in perfect harmony with events happening 
>> in pov-space in SDL.   Single hit of "Run" button in povray.
>>
>
>


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